It allows us to have (among other things) realistic moving wings, to have our (Bento-rigged) hands animate (and have any Bento-rigged rings/gloves/etc move with them), to have our faces animate (if using a Bento head example video here), and to use the underlying system shape sliders to adjust Bento-rigged heads. ![]() ![]() You might already be aware of what those are, or you might not, so to err on the side of caution here's a quick primer, copied from another post that I made a few days ago to help someone new to mesh avatar customisation:īento isn't a brand it's the name for an update that Linden Lab put out a few years back that added more bones to the avatar skeleton. Many of the head brands mentioned here also sell Bento heads, and these open up a whole new world of customisation options. This means that it can only be changed by applying different skins and makeups, and the only physical adjustments to it can be made by stretching it. Something that nobody else has brought up yet, however, is that your current mesh head (TMP) is non-Bento. Practically every mesh head brand out there will have female heads that fit perfectly well on the Maitreya body, so try lots of demos from lots of brands (don't forget to try them with lots of demo skins - for both heads and body - as well you're not just limited to matching the skins in the Maitreya HUD) and find the one that not only looks right, but also feels right. As others have said before me, "best" is entirely subjective.
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